Cryptic Characters
Photoshop, Illustrator, InDesign
I designed and laid out the booklet, tray card, and label for the forthcoming CD from Silver Cypher, Cryptic Characters. The images were done in Photoshop and the layout was done in InDesign.
Capital Cardiovascular Conference 2009
3D Max
It’s time again for the Capital Cardiovascular Conference, or C3. C3 is an annual opportunity for interventional cardiologists, interventional radiologists and vascular surgeons to come together and experience high-level education demonstrating advanced coronary, peripheral, and carotid interventions, as well as other technical issues, led by the most experienced operators from Europe, Asia and North America.
In 2008 I designed the original setup for the conference. There were some minor updates to the design, mostly involving layout and lighting. I took this opportunity to see how much my skills in 3D Max have improved over the last year. I feel I now have much more control over lighting and rendering, which can quickly be seen by comparing these renders to those from 2008.
NASA’s Digital Learning Network
3D Max
The goal of NASA’s Digital Learning Network is to enhance NASA’s capability to deliver unique content by linking customers with one or more NASA Centers in an integrated fashion.
The team at Scecon developed this conceptual set which was later built out and used for several years. Another member of the team designed, modeled, and lit this structure. I worked on the textures, renderings, and post production of the imagery.
Touchscreen Display
3D Max
Conceptual settings for a touchscreen interface developed here at Scecon. The design allows a user to touch a flat display surface and mimic the functions of a mouse. It is integrated in glass to allow transparency.
U.S. Army at AUSA 2008
I was a member of a much larger team tasked with designing and producing the U.S. Army’s exhibit for the AUSA Convention in Washington D.C. My role on the team was to create and adjust conceptual renderings of the exhibit based on feedback from several different companies and organizations.
Photos
3D Max, Flash
Renderings
Object VR of the 2008 U.S. Army Exhibit at AUSA. I developed the Flash shell for this VR.
3D Max, Photoshop
Additional information can be found on the Army Exhibit Home Page.
Church Lobby
Max 2009, Photoshop
Conceptual renderings done to show the redesign of the lobby of a church in San Francisco. I was the lead on the design, modeling, and lighting.



