March 26th, 2009


3D Max
The goal of NASA’s Digital Learning Network is to enhance NASA’s capability to deliver unique content by linking customers with one or more NASA Centers in an integrated fashion.
The team at Scecon developed this conceptual set which was later built out and used for several years. Another member of the team designed, modeled, and lit this structure. I worked on the textures, renderings, and post production of the imagery.
December 11th, 2008

3D Max, Photoshop
A quick conceptual setting for a DNA analysis table.
November 21st, 2008



3D Max
Conceptual settings for a touchscreen interface developed here at Scecon. The design allows a user to touch a flat display surface and mimic the functions of a mouse. It is integrated in glass to allow transparency.
October 7th, 2008
I was a member of a much larger team tasked with designing and producing the U.S. Army’s exhibit for the AUSA Convention in Washington D.C. My role on the team was to create and adjust conceptual renderings of the exhibit based on feedback from several different companies and organizations.
Photos





3D Max, Flash
Renderings
Object VR of the 2008 U.S. Army Exhibit at AUSA. I developed the Flash shell for this VR.




3D Max, Photoshop
Additional information can be found on the Army Exhibit Home Page.
September 10th, 2008




Max 2009, Photoshop
Conceptual renderings done to show the redesign of the lobby of a church in San Francisco. I was the lead on the design, modeling, and lighting.