U.S. Army at AUSA 2008

October 7th, 2008

I was a member of a much larger team tasked with designing and producing the ’s for the AUSA Convention in Washington D.C. My role on the team was to create and adjust conceptual renderings of the based on feedback from several different companies and organizations.

Photos

U.S. Army - AUSA '08

U.S. Army - AUSA '08

U.S. Army - AUSA '08

U.S. Army - AUSA '08

U.S. Army - AUSA '08

Max,

Renderings

Object of the 2008 U.S. Army Exhibit at AUSA. I developed the Flash shell for this .

Army VR

U.S. Army - AUSA '08

U.S. Army - AUSA '08

U.S. Army - AUSA '08

3D Max,

Additional information can be found on the Army Exhibit Home Page.

 

Georgetown University Podium

August 8th, 2007

Object of the University podium created for Gaston Hall.

GUGHVR

Max,

Renderings

Georgetown Podium

Georgetown Podium

 

Majdanek Museum

June 7th, 2005

Majdanek

Majdanek

Majdanek

Majdanek

Majdanek

, , , Worx

As part of a college field trip to Poland, we teamed up with the Museum in Lublin to create educational pieces concerning the concentration camp.

Working in teams of 3-6, we spent several days photographing, scanning documents, and becoming familiar with the history of the camp.

Upon returning to the States, we had to share both what we learned and the digital files we gathered with class members were not part of the trip.

The group I was part of decided to create a virtual tour of the camp, using Apple’s Quicktime VR technology within a Flash/Director environment. The VR scenes themselves have graphical elements that relate to the larger interface, such as lines connecting and a camp map with direction pointer.

Our team was later approached to create a Polish version of the , but the project eventually fell through.

 

Lego Spaceman

December 5th, 2003

sci_low.jpg

sci_high.jpg

sci_back.jpg

in_pieces.jpg

in_pieces_wire.jpg

crash2.jpg

fight.jpg

man_wire_real.jpg

Army VR

Cinema 4D,

 

Insect

June 17th, 2003

Insect

Army VR

, ,

A short done to study kinematics and short story telling. The story here takes place in the near future where insect-sized robots play a major role in digital spying. Where do they get these ideas?!